![]() ![]() Game-data-not-found.png (9.96 KiB) Viewed 2070 times broken_sword_ui.png (80. So my question is: did I overlook something? Am I doing something wrong when adding BS1 and BS2? These are the only two games that have this issue, all other games I have added do not have this problem and are playable even with a restart of the ScummVM app. Is there a fast way to rename all my game folders to match the. The only problem is that the folders have very similar names but not always exactly the same. Changes the graphics backend used to render the ScummVM window on the screen. scummvm file inside my directory with the games, so that every folder with the same name would merge. I don’t think it is related since a specific folder structure is not required with BS2 and I am having this issue with the successor as well. My goal would be to copy the folders with the. I have seen the note in the Wiki for BS1 (“ Since ScummVM 2.7.0 the folder structure from the original media needs to be preserved”), but even with the subdirectories, this error occurs. kyra. These could include one or more of: Additional datafiles required for certain games (e.g. This is the folder that ScummVM will look in for various extra files. All required files for that game are in a single gamedir, the game is detected after adding, is playable after that and after the next exit and relaunch, it is also greyed out in the UI and cannot be started with the same error as BS1. Emulator: ScummVM How to replicate the problem: link to, or mount a Samba network share at /RetroPie/roms/scummvm, start +Start GUI.sh and attempt to add games via the ScummVM GUI from that share. Attempts to add those games either one at a time in the specific folders, or via Mass Add, results in 'ScummVM couldn't open the specified directory' (despite being able to see it's contents in the ScummVM file browser) I tried mounting the scummvm-extracted folder (where my games are) directly in /RetroPie/roms/scummvm, but got the same. Changes the graphics filter that ScummVM uses, for example, to scale the game to a higher resolution. The exact same thing happens with Broken Sword 2. However, when I exit the game, quit ScummVM and with the next launch of ScummVM, BS1 is greyed out in the UI list and when trying to launch the game, I get an error pop-up with “ Error running game: game data not found”. These different save systems arent compatible with each other. This however doesnt work with WHDLoad games (because of the use of a virtual harddisk), and then its greyed out. If you want to have better experience with Indy 4, find FM Town version of the game. Is this caused by 4.When adding the gamedir for BS1, the game is properly detected and I am able to start the game. Use Amiga files and play game in ScummVM. ![]() I've replaced v12 with v11.1, and there I can always select the file but I always get the debug console bug after loading. I've tried different combinations of firmware and versions, as well as multiple SD cards and the menu options are still greyed out. Where do I find the configuration file 1.3 Playing games 1.3.1. On what platform (s) will ScummVM run 1.2.4. How do I get game files onto my device 1.2.3. How do I install ScummVM onto my device 1.2.2. edit- also can't properly save with indy 4 for example, save has and cannot be loaded.Īs a final test I have even formatted my memorycard, redownloaded put full throttle back on the memstick, new savegame and voila 1970 and can't load it. 1 I would like to know how to get ScummVM to save, as the Save Game and Load Game options are greyed out in the menu. How do I do this 1.1.5 Can I run my pirated/abandonware/warez/unauthorized copies of a game 1.2 Using ScummVM 1.2.1. Anyone have any idea how I might unbrick this ScummVM. Unfortunately the directory I was in ('/storage/emulated/0/') does not appear to be readable by ScummVM so it is impossible to get back into the android storage. I accidentally pressed 'Go up' on the 'Add Game.' directory selection menu. If it is specified in conjunction with True Roland MT-32 (above), ScummVM will select the MT-32-compatible map and drumset on your GS device. Then it DID have the load button enabled, but when I loaded the savegame it opened the debug console with the error that "charset 0 not in room 1"Īlso, the savegame time and date showed 1970 ! Just checked to be sure, and it is scummvm 12. SCUMMVM Add Game Directory Selection Stuck. ScummVM will initialize your GS-compatible device with settings that mimic the MT-32’s reverb, (lack of) chorus, pitch bend sensitivity, etc. After that I changed the savegame folder for the game from "default" to a specific folder, and saved again, right at the start of the game. It saw the savegame but when I selected it the load button was greyed out. I've played full throttle for about an hour, saved my game and quit.
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